Mini Dice
Player can only roll 1-3 for their next roll. Can be activated on any player.
Magic Dice
Allows you to choose how many spaces you or another player will move on their next turn. Can only choose numbers 1-10.
Twice Dice
Player uses two dice for their next roll. Can be activated on any player.
Thrice Dice
Player uses three dice for their next roll. Can be activated on any player.
Ghost Mode
Allows you to move through any blocked off path on your turn, makes you immune to traps, and adds 3 to your next roll.
Player Swapper
Choose any player to swap board positions with.
Reroll Token
Allows you to redo your last roll. Can be used after the maximum items per turn limit is reached.
Double Star Voucher
Allows you to buy two stars at a time when crossing the main star seller. You must pay for both stars.
Coin Snatcher
Steal 6 coins from another player of your choice.
Pickpocketer
Passive ability. Upon activation, steals 10 coins from every player that you pass on the board. Expires after 3 turns.
Turn Skipper
Skip any player's next turn.
Warp To Star
Teleports you to the main star seller, but you still have to pay for the star.
Star Stealer
Allows you to steal one star from another player. Bonus stars are unaffected by this item.
Crazy Clock
Turn Mode: Sets the game to the last five turns and runs a special event after the current turn is over.
Star Race Mode: Increases the number of stars to win by 1 if a special event has occurred. Decreases the number of stars to win by 1 if a special event has not occurred.
Only one player can hold a crazy clock at a time.
Fire Trap
Any foe that crosses this trap loses 1 coint for every spot passed for the remainder of their turn. Expires after 3 uses.
Zap Trap
Any foe that crosses this trap gets zapped and gives 2 coins to the trap setter for every spot they pass until the end of their turn. This is a single use trap.
Anvil Trap
Any foe that lands on this trap gives the trap setter 10 coins.
Ender Trap
Any foe that lands on this trap gets sent back to the start of the board and the spot landing event does not occur. This is a single use trap.
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